![]() in vehicles, ships, boats, even doors or windows, and other elements that need a mechanical system to move or rotate. Of course, we must not forget that this engineering also allows Rigs applications to create gears, ropes, etc. Nodes, bones, manipulators, graphics, panels, and almost anything make life easier for the 3d animator. ![]() In the same way that we would do with a puppet, bones and controls are created within a geometry to animate the body, muscles, facials, skin, and the clothes and hair of the characters through said Maya rigs. ![]() Although its literal translation is rigging, the meaning of rigging is how we create, from a three-dimensional (3D) model or digital sculpture, the necessary structure to deform and animate characters.
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